Witch Hat Atelier (Sound Re-Design )
This Sound Re-Design Project was my very first. It was extremely informative on how the workflow of sound design felt like. In addition to learning the fundamentals, I attempted to create my own woosh sound as a foley artist. I created great designs for the impacts, magic summoning noises, and environmental management. Included the water and liquid like material of the dragon that is summoned in order to create a big presence like a giant tsunami. It was a successful re-design of the fight sequences and transformations that happen within this scene. I loved the scene where Quifrey, the Magic User with white hair, clears the sky using a spell. For that scene I arranged the impact of that opening to have a good setup (the electricity) then a good punch (the hard wind layering). This technique of a setup then punch became my bread and butter for future projects for impacts. This was a good beginner project, and as I moved on to other projects, I could clearly see my growth as a sound designer.
DISCLAIMER
This project piece includes original audio created for sound redesign practice. The video clips and dialogue featured are not my property and are used solely for educational purposes to demonstrate my sound design skills.
All audio in this project is original and created by me. The video footage and dialogue are not my property and are used solely for educational purposes as part of a sound redesign exercise.